BlueShift City Update #1

I’ve written a operatic script called a libretto that describes the story of BlueShift City in some detail. I’m just continuing to go over the main story and may make some minor changes to the main script but the idea exists in the most part, in writing. This opera has 3 acts. I’ve decided to further sub-divide each act into 3 parts to further aid storytelling and music writing for me. I’m currently working on the the first third of act one. I think by doing this sub-division of the opera, I would be better placed to judge timing and get a better sense of how things run and timing.

For a lot of the imagery and looks I only had to look at some NES flight sim games like Top Gun and and see how the cockpit was constructed so the gamer felt immersed in the game. I also looked at several space fan art to get some ideas about how lighting on planets should look and relative distance between different planets.

Below are some of the screenshots that have come about from some of the work I’ve been doing.

The Planets

The Planets with the Starship barely visible

Starship in Distance

The Starship in empty space

Inside a ship

Inside the Starship in the cockpit

Starship flown my character first seen in BlueShift City Intro

Starship flown by a barely visible character first seen in BlueShift City Intro

I’m continuing my minimum monthly update schedule to record and log my updates and hope to show you more next month regarding characters moving. Something I’ve found to be somewhat tricky to try and resolve.